I doubt I'd even entertain a port that's a lot of work.Ī native vita hack was recently released. DraStic uses some Linuxy things, and at the very least needs some kind of mmap-like functionality. The bigger question is what the OS is like. I don't know anything about homebrew on Vita so I don't know how much overhead there is there, but having three available cores helps a lot for cutting down rendering time and Cortex-A9 is more efficient with a lot of the emulator's run time (not the 2D/3D parts though, NEON is actually a little worse on Cortex-A9 than A8, but having more cores more than makes up for that)
#Play station vita emulator update
Pandora benefits from having very low OS overhead and screen update overhead, 1GHz Cortex-A8 or Scorpion Android devices fare a lot worse. The CPU power is too little to enjoy some games but most are reasonable with some frameskip. I do all ARM testing on my Pandora which only has a 1GHz Cortex-A8 processor and 512MB of RAM, the RAM isn't a problem (even my older unit w/256MB of RAM was still enough to test). I don't think the clockspeed is anything like 2GHz, AFAIK it's more like 1GHz at most.ĥ12MB RAM isn't an issue if you don't need to load 512MB and maybe 256MB compressed ROMs. Not to mention the biggest issue which is that only the psp mode has been hacked and that basically means that it really does not matter what specs the vita has, we can not access them anyways. The processor is no where near the issue that the 512MB ram would be. but only 3 of the 4 2.0GHz cores are available to programs 1 is used for the OS and is unavailable.